![]() ![]() Coastal seaguls, field crickets, forest sounds, raindrops and more. Of course this meant I had to play Zen mode in order to help unlock all 8 modes.įunnily enough when playing Zen mode I was told that I could change the ambient sounds, so I did. For example, reach level 5 in Classic Mode or score 100,000 points in Lightning Mode. In order to unlock the 4 other modes you must complete certainly goals in the 4 initial modes which are available to you. The music sits in the game quite nicely too. ![]() The interface is what you would expect from Bejeweled, clear and colourful. If offers a range of challenges, for example Gold Rush where you must match gems at the bottom on the grid in order to dig down through dirt, or Stratamax where you have to clear 120 gems in only 20 moves. Quest is exactly the challenge I was looking for, no more mindless matching anything of you can find. I like to beat the board, so an endless board would drive me mad. Personally Endless mode didn’t interest me. I have access to your Classic mode, Lightning mode (collecting time gems to charge up bonus rounds), Quest mode (solving 40 different puzzling minigames) and Zen mode (endless mode). Dont get me wrong, I very much love a good Bejeweled game, but can PopCap deliver something fresh to this version?įrom the start there appears to be 8 modes, 4 locked and 4 unlocked. Try "Bejeweled 3's" demo first and see if one of the other modes impresses you - you'll know pretty quickly if it's recapturing the original's "one more game" feeling.Having played Bewjeweled many times I was wondering how this one was going to be any different. Adding to this is the fact that the main mode of "Bejeweled" is easily found in one of hundreds of free online clones, and Zen mode is just that with some soothing music in the background. There are a few other attempts, such as badges that you earn from hitting score milestones in the different modes, to add replay value to the game, but they feel disconnected from the rest of the game and do not serve as huge motivators. If you become addicted to getting the best Lightning score there is, or just can't get enough of playing it, then "Bejeweled 3" will be more than worth your money. Each challenge in an area offers a different variation of the game, adding a slight tweak to the normal game play.įinding lasting appeal of "Bejeweled 3" requires that one of the eight main modes will hook you. In each area you restore an artifact by completing up to eight offered challenges completing four will be enough to advance to the next area, while eight fully restores the artifact (full restoration offers nothing but satisfaction for completionists). Quest mode is a mashup of different "Bejeweled" modes tied to a progression over five different areas. ![]() The pressure forces you to be quick, but also thoughtful in lining up gems, since the reward for larger matches is great. The result is a game that can last more than three minutes and becomes more and more intense with each multiplier increase. Time accumulated by matching this way will refill the timer when it runs out while also increasing your multiplier. As you create matches, special time gems appear that, if matched, fill a time bar to the left of the game board to a certain amount of seconds. This mechanic has already proved madly successful in PopCap's Facebook entry, "Bejeweled Blitz," and Lightning takes the idea even further with time gems. My favorite of the main modes is Lightning, which puts the basic game play against a one minute timer. I'm not sure if anyone plays "Bejeweled" as a form of meditation, but if there are, Zen mode is there for them otherwise it's more or less a filler mode. Zen mode is almost exactly the same as Classic its only gimmick is adding in soothing effects such as "inspirational messages" that appear in the game and "ambient sounds" to relax you as you match gems. Classic is the traditional mode where the game only ends when there are no possible matches. Upon first entering the game, you are given access to four play modes: Classic, Lightning, Zen and Quest modes. It comes as no surprise, then, that "Bejeweled 3" continues in this same vein. ![]() So "Bejeweled 2" simply added new modes that worked with the same gameplay in slightly different degrees. PopCap Games didn't risk the core mechanic of the game when it came time to build a sequel, The series has derived huge success from its beautifully simple and yet super-addicting mechanic of swapping adjacent gems toįorm sets of three or more. If you've played games in the past eight years or so, be it on a phone, console or PC, you've probably run across "Bejeweled" in You'll know pretty quickly if it's recapturing the original's "one more game" feeling Try "Bejeweled 3's" demo first and see if you like its new modes. ![]()
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